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old Next hats menu does not work

FiReNo
User Off Offline

Quote
I have a problem with this script, when wanting to add more hats, they do not appear in the list... and they don't even work properly.

If someone could help me i would appreciate it.

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hattable = {
     {name = "Angel", path = "gfx/hat/angel.png"},
     {name = "Devil", path = "gfx/hat/devil.png"},
     {name = "Cowboy", path = "gfx/hat/cowboy.png"},
     {name = "Graduate", path = "gfx/hat/graduate.png"},
     {name = "Scarlet Beret", path = "gfx/hat/scarlet_beret.png"},
     {name = "Pirate", path = "gfx/hat/pirate.png"},
     {name = "Pumpkin", path = "gfx/hat/pumpkin.png"},
     {name = "Santa", path = "gfx/hat/santa.png"},
     -- Guess work
     {name = "Snowman", path = "gfx/hat/snowman.png"},
     {name = "Black", path = "gfx/hat/black.png"},
     {name = "Phoenix", path = "gfx/hat/phoenix.png"},
     {name = "Skull", path = "gfx/hat/skull.png"},
     {name = "Tyrans", path = "gfx/hat/tyrans.png"},
}

currenthat = {}
hatimg = {}

function callmenu(id,page)
     local pages = math.ceil(#hattable/7)
     local output = "Hat Menu Page "..page
     local p = pages * 7
     for a = p-6, p do
          if hattable[a] then
               if (hattable[a].name and hattable[a].path) then
                    if a ~= currenthat[id] then
                         output = output..","..hattable[a].name
                    else
                         output = output..",("..hattable[a].name
                    end
               else
                    output = output..","
               end
          else
               output = output..","
          end
     end
     if page == 1 then
          if currenthat[id] ~= 0 then
               output = output..",No hat"
          else
               output = output..",(No hat"
          end
     else
          output = output..",Back Page |Page "..page-1
     end
     if page == pages then
          if currenthat[id] ~= 0 then
               output = output..",No hat"
          else
               output = output..",(No hat"
          end
     else
          output = output..",Back Page |Page "..page+1
     end
     menu(id,output)
end

addhook("menu","hat_menu")
function hat_menu(id,title,button)
     if string.sub(title,1,14) == "Hat Menu Page " then
          local page = tonumber(string.sub(title,15))
          local pages = math.ceil(#hattable/7)
          if button >= 1 and button <= 7 then
               local pr7 = (page - 1) * 7
               local rsel = pr7 + button
               if currenthat[id] ~= rsel then
                    if hatimg[id] then
                         freeimage(hatimg[id])
                    end
                    currenthat[id] = rsel
                    hatimg[id] = image(hattable[rsel].path,1,1,200+id)
               end
          elseif button == 8 then
               if page == 1 then
                    if hatimg[id] then
                         freeimage(hatimg[id])
                    end
                    hatimg[id] = nil
                    currenthat[id] = 0
               else
                    callmenu(id,page-1)
               end
          elseif button == 9 then
               if page == pages then
                    if hatimg[id] then
                         freeimage(hatimg[id])
                    end
                    hatimg[id] = nil
                    currenthat[id] = 0
               else
                    callmenu(id,page+1)
               end
          end
     end
end

addhook("die","hat_die")
function hat_die(victim)
     if hatimg[victim] then
          freeimage(hatimg[victim])
     end
     hatimg[victim] = nil
end

addhook("spawn","hat_spawn")
function hat_spawn(id)
     if currenthat[id] > 0 then
          hatimg[id] = image(hattable[currenthat[id]].path,1,1,200+id)
     end
end

addhook("serveraction","hat_serveraction")
function hat_serveraction(id,act)
     callmenu(id,1)
end

addhook("leave","savedata")
function savedata(id)
     if player(id,"usgn") > 0 then
          local f = assert(io.open("sys/lua/hat/saves/"..player(id,"usgn")..".txt","w"))
          f:write(currenthat[id])
          f:close()
     end
     if hatimg[id] then
          freeimage(hatimg[id])
     end
     hatimg[id] = nil
     currenthat[id] = nil
end

addhook("join","loaddata")
function loaddata(id)
     local loaded = false
     if player(id,"usgn") > 0 then
          local f = io.open("sys/lua/hat/saves/"..player(id,"usgn")..".txt","r")
          if f ~= nil then
               for line in f:lines() do
                    currenthat[id] = tonumber(line)
                    break
               end
               loaded = true
               f:close()
          end
     end
     if not loaded then
          currenthat[id] = 0
     end
end

old Re: Next hats menu does not work

Cure Pikachu
User Off Offline

Quote
Replace
local p = pages * 7
in line 24 with
local p = page * 7
and let me know if that fixes it. Sorry about that, I made that 5 years ago lol.
edited 3×, last 05.05.21 09:09:34 pm
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