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2
3
on:attack2 {
			jade 0.3;
	}
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on:impact {
		$tmp=impact_class();
		$tmp2=impact_id();
		//+6 Bonus Damage on Flesh
		if (compare_material($tmp,$tmp2,"flesh")==1){
			damage $tmp,$tmp2,6;
		}
		freevar $tmp;
		freevar $tmp2;
	}
Power Attacks
1 
Offline
)