Here is my Script it got anything i need:
Help me users
Like this
addhook("menu","_menu") function _menu(id,menu,button) if menu=="Menu" then if button == 1 then parse("equip "..id.." 65") parse("setweapon "..id.." 65") parse("setmoney "..id.." "..player(id,"money")-2000) elseif button == 2 then parse("equip "..id.." 64") parse("setweapon "..id.." 64") parse("setmoney "..id.." "..player(id,"money")-2000) end end end
addhook("menu","_menu") function _menu(id,menu,button) 	if menu=="Menu" then 		if button == 1 then 			parse("equip "..id.." 65") 			parse("setweapon "..id.." 65") 			parse("setmoney "..id.." "..player(id,"money")-2000) 		elseif button == 2 then 			parse("equip "..id.." 64") 			parse("setweapon "..id.." 64") 			parse("setmoney "..id.." "..player(id,"money")-2000) 		end 	end end
parse("sethealth "..id.." "..player(id,"health")+20)
parse("sethealth "..id.." "..player(id,"health")+100)
_itemlist="50,74"; parse("mp_wpndmg Claw 1") addhook("spawn","_spawn") function _spawn(id) if player(id,"team")==2 then return _itemlist; end end addhook("say","_say") function _say(id,text) if text=="!maket" then parse("maket "..id) msg("You Have Been Change in to a T") return 1 elseif text=="!makect" then parse("makect "..id) msg("You Have Been Change in to a CT") return 1 elseif text=="!12345" then parse("speedmod "..id.." 100") return 1 end end addhook("minute","_minute") function _minute() msg("Hello by CirtarTheEpic") end addhook("serveraction","_action") function _action(id,a) if player(id,"team")==2 then menu(id,"Menu,Item 1|Banage,Item 2|Midkit")--i recommend saying how much each of these items cost... end end addhook("menu","_menu") function _menu(id,menu,button) if menu=="Menu" then if button == 1 then if player(id,"money")>=2000 and player(id,"health")>0 then--i assume u want them to have to pay 2000 for these items and that theyre still alive... parse("sethealth "..id.." "..player(id,"health")+20) parse("setmoney "..id.." "..player(id,"money")-2000) else msg2(id,"not enough money") end elseif button == 2 then if player(id,"money")>=2000 and player(id,"health")>0 then parse("sethealth "..id.." "..player(id,"health")+100) parse("setmoney "..id.." "..player(id,"money")-2000) else msg2(id,"not enough money") end end