LUA ERROR: sys/lua/nazi_zombies.lua:59: 'end' expected (to close 'if' at line 11) near
Here is the script:
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round = 1 npcs = 2 addhook("startround","round1") function round1() msg("©255000000Round "..round) npcs=(round*3)-round local xr=math.random(0,map("xsize")) local yr=math.random(0,map("ysize")) for i=1,npcs do if (tile(xr,yr,"property")~=1 and tile(xr,yr,"property")~=1 and tile(xr,yr,"property")~=2 and tile(xr,yr,"property")~=3 and tile(xr,yr,"property")~=4 and tile(xr,yr,"property")~=50 and tile(xr,yr,"property")~=51 and tile(xr,yr,"property")~=52 and tile(xr,yr,"property")~=53) then parse("spawnnpc 1 "..xr.." "..yr.." 0") else ound = 1 npcs = 2 addhook("startround","round1") function round1() msg("©255000000Round "..round) npcs=(round*3)-round local xr=math.random(0,map("xsize")) local yr=math.random(0,map("ysize")) for i=1,npcs do if (tile(xr,yr,"property")~=1 and tile(xr,yr,"property")~=1 and tile(xr,yr,"property")~=2 and tile(xr,yr,"property")~=3 and tile(xr,yr,"property")~=4 and tile(xr,yr,"property")~=50 and tile(xr,yr,"property")~=51 and tile(xr,yr,"property")~=52 and tile(xr,yr,"property")~=53) then parse("spawnnpc 1 "..xr.." "..yr.." 0") else parse("spawnnpc 1 "..xr.." "..yr.." 0") end end end addhook("objectkill","npckill") function npckill(obj,id) if (object(obj,"type")==30) then if (npcs>1) then npcs=npcs-1 else npcs=0 timer(30000,"parse","lua changeround()") end end end function changeround() round=round+1 msg("©255000000Round "..round) npcs=(round*3)-round for n=1,npcs do local xr=1,map("xsize") local yr=1,map("ysize") if (tile(xr,yr,"property")~=1 and tile(xr,yr,"property")~=1 and tile(xr,yr,"property")~=2 and tile(xr,yr,"property")~=3 and tile(xr,yr,"property")~=4 and tile(xr,yr,"property")~=50 and tile(xr,yr,"property")~=51 and tile(xr,yr,"property")~=52 and tile(xr,yr,"property")~=53) then parse("spawnnpc 1 "..xr.." "..yr.." 0") else local xr=1,map("xsize") local yr=1,map("ysize") parse("spawnnpc 1 "..xr.." "..yr.." 0") end end end
So what is wrong with it?