with the command !gas,the player buys a gas grenade
but he spends his money (if the player will keep buying your money runs out)
but even without money he can buy a grenade
as I do not buy it for the grenade without the money needed?
and when he did not have enough money, the message:
You Do not Have Enough Money
and the player can buy one for round, like a HE
until now I have it:
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addhook("say","player_say") function player_say(id,txt) if(txt=="!gas") then parse("setmoney "..id.." "..(player(id,"money")-1500)) parse("equip "..id.." 72") end