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old tdm_helms_deep_to

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TeamDeathMatch_Helms_Deep_TeamObjective

what you need to know, when play this map:
-T side - attackers, CT side - defenders
-yellow lights in map is button, use to do objective and to raise the ladders
-to capture flags when you play T side, you need move around flag, because trigger_move doesn't count standing players
-bots can't do objective, can't raise the ladders and they bugy when you reach final objective
-it's not one by one like in film, so there's no cavalry rush, instead there king you need kill as final objective to win for T side

recomention:
-play with players(more players=better)
-set time for round 100, map have timer made with trigger(6 minutes for each objective for the T side) and i don't want T side get win by just have more kill's than CT side, when time for round ends
-would be better with this mods: Chivalry 2D, Knight voice, Medieval sound
-time freeze maximum 10 seconds, after 10 seconds will start objectives and timer

you can:
-use in servers
-use GFX and SFX for your map
-remake this map

also it's have day version map, if you don't like night version

enjoy

Changes 31.08.24:
-Fixed timer in last objective, now it's can ends up
-added water sound for river
-added basket of stones(on 1st gates) for dropping on enemies head
edited 3×, last 31.08.24 01:26:11 pm
Approved by Gaios

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1.96 mb, 33 Downloads

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