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33 comments2 kb, 771 Downloads

old Yates - Hitmarker Lua [Update]

Yates
Reviewer Off Offline

> Little update, < you can put the ID's in a table which you want to show the hitmarker.

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--[[ 
Example:
WeaponsTable = {32,51,74}
The weapons with the ID 32, 51 & 74 (M4A1, HE & Wrench) will display the hitmarker on hit.
]]--
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• Hitmarker •

It seems no one has done such a simple script before. And because I hate it when I have no idea if I'm hitting someone or not from a far distance I decided to make it.

• The lower the enemy's health, the redder the marker gets.
• Random rotation.
• Nice little spot above your head.

> Credits:
user Majatek For the awesome sprite,

> You can use this and edit it for whatever you like. But please ask permission if you're going to upload it, thank you.

• How to install: •

1) Place hit_marker.png in the gfx/yates/lua folder. Create one if not already made.
2) Place the lua file in sys/lua and add in the server.lua file;
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dofile("sys/lua/hit_marker.lua")
3) Add in sys/servertransfer.lst;
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gfx/yates/lua/hit_marker.png
edited 5×, last 29.05.12 01:25:04 pm
Approved by Infinite Rain

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old

apex2d
User Off Offline

@user IPC CS2D: When you shoot on people and hit ( a red x will appear )
I like it!

old

IPC CS2D
User Off Offline

look awesome! but i'm dont know what is it?
I like it!

old

LeProdigy
User Off Offline

Nice Script
I saw it on a server recently
I like it!

old

Suprise
BANNED Off Offline

Awesome saw it on the server.
I like it!
edited 1×, last 17.09.12 05:16:51 pm

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dragon13
User Off Offline

thx and why ban me in your server
I like it!

old

-Nike
BANNED Off Offline

Awesome, you are good scripters.
I like it!

old

Misho
User Off Offline

As long as you get the idea it's cool.
I like it!

old

Yates
Reviewer Off Offline

@user Black Wolf: If you mean multi-player, of course. Why not?

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Black Wolf
User Off Offline

Yates are possible play with this in online?
I like it!

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Tobey
User Off Offline

Awesome mod!
I like it!

old Well..

CY
Reviewer Off Offline

This is useful in it's own way.
I like it!

old

_MARKOS_
BANNED Off Offline

WHY!?

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Chex
User Off Offline

This reminds me of a time sniping across the courtyard on de_dust2. Oh, the screams of hacker when I knew exactly where they would be standing right next to their dispensers trrying to spawncamp.

/offtopic

I suppose arxi is right .. but unless a map is really bad, spamming into long sightlines isn't usually a good idea because on good maps they're easy to get out of before you take more than one hit(assuming m4a1/ak).
I like it!

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Mechanolith
User Off Offline

user WinterPwnd, most games actually have it, it's not an original idea from BF or CoD... still it works pretty nice.
I like it!

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WinterPwnd
User Off Offline

You got the idea from battlefield/call of duty right? Because there is a thing like that.
I like it!

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Navy Seal
User Off Offline

@user EP: It might have an easy code, but an idea is original.
I like it!

old

Yates
Reviewer Off Offline

@user EP: Easy, yes. Useless, no. No script is useless, it has a function. Mine is to make images appear when you hit someone.

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Mechanolith
User Off Offline

user Yates has written
The first hit is barely visible. [...]

That makes it better, you still can be hit and keep unnoticed by distracted randomly shooting people.
I like it!
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