We need just wait, ofc DC is invest the time first on s3 then he can put more efford on another projects like cs2d.
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CS2D General Ideas for CS2D - READ THE FIRST POST (OP)!We need just wait, ofc DC is invest the time first on s3 then he can put more efford on another projects like cs2d.
For example when you write a long text but then refuse to hit enter you can delete the text quickly.
Should be easy to implement.
Maybe it could be possible to do that random things.
changeable size(from 1,2,3,4,5,6(max), where number is count of messages, which that 'informant' occupied.
colour(1-of whole,2-of the line)
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for cm(countmessages) do there is how many you have of them: cm(1,'Welcome to the server:') cm(2,'Name: '..player(id,'name')) cm(3,'U.S.G.N. ID: ©169128128128'..player(id,'usgn')) cm(4,'Server group: '..groupcolour[pl[id][group]]..''..pl[id][groupname]..'') cm(5,'Country: ©169182255000'..getcountry(id)) pid(optional,0 or leave it empty for all players. "1-32" for certain id)
^This is just an example
_Yank has written
it would be somehow limited and unstable
BlitzMax does this with the LoadAnimImage command, implementing this in CS2D would be very helpful, no need to send like 10 images anymore, instead you do it just with one.
To put it simply, it is a load of work and not worth the effort. Thus you won't see such a feature in foreseeable future. For further information, take a look at DC's answer.
Not only snow.. Maybe more, such as marble, bone, whatever.
Really i wonder why there is no "snow" one :d
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Another one:
Add a better view of editor's tileset choose menu(however it called)
edited 1×, last 31.12.16 08:59:08 am