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Englisch Which Blitzmax was used for CS2D?

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alt Re: Which Blitzmax was used for CS2D?

Geez
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LOLz, I understand most of the code.

If you guys don't know, every disASSEMBLER, disASSEMBLEs .exe file into ASSEMBLER code.

So there are two ways:
- get CS2D source code and use easy BlitzMax
- use disassembler and try doing it illegally

Both ways are hardly ever realisable.

If you still want to follow the second way, we'll meet in hell. i'm waiting for you

[EDIT] http://en.wikipedia.org/wiki/Assembly_language#Assembler - have a look at header "Assembly language" and "Example listing of assembly language source code"
2× editiert, zuletzt 27.05.12 23:39:30

alt Re: Which Blitzmax was used for CS2D?

Geez
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@SkullzOrig:

fail, cause of that i've found a bug in cs2d which was visible only when using Cheat Engine and uploaded pics @unrealsoftware.de

alt Re: Which Blitzmax was used for CS2D?

BlueGums
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user SkullzOrig hat geschrieben
Uh, DC I found the entire source code of CS2D. Its all in the CS2D.exe file, but I dont have the right scripting language for it. I have 20+ Languages but the when I open the Soure code it shows in Normal text mode, is this correct?

Oh you. You're so funny.
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