I need a script:
If there is a trigger_use called "CompanionCube" it will have a pic on it: "gfx/~Bobakrome/CompanionCube.png", When you put a portal on it then one in other place the cube will be transported to the other portal. If the Cube will be placed on a trigger_use called CompansionSpot then "trigger s.a" If tile is "47,32" then "trigger Path1" if tile "..,.." then "trigger Path2" i need to add really many. Any help appreciated!
I want to make Portal2 2D
2× editiert, zuletzt 11.03.12 10:03:25