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alt Re: Ideas For UnrealSoftware Site

DC
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I agree with user ohaz that HTTP should not be used anymore. It can be considered deprecated. Always use HTTPS instead if possible.

Unreal Software actually still supports HTTP because CS2D doesn't support HTTPS. I don't understand my rewrite rule anymore though. lol.
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RewriteEngine on
RewriteCond %{SERVER_NAME} =www.unrealsoftware.de [OR]
RewriteCond %{SERVER_NAME} =unrealsoftware.de
RewriteCond %{HTTP_USER_AGENT} !^$
RewriteRule ^ https://%{SERVER_NAME}%{REQUEST_URI} [END,NE,R=permanent]
I guess that means that you will always be redirected to HTTPS unless your user agent is empty or something like that. So if you can change your user agent in requests you can take advantage of this fallback and prevent the redirect to HTTPS.

Regarding requesting multiple values at once: Will consider to implement that. Good idea.

Edit:
Added. You can now use "json" as "data" param to get all values as JSON.
https://www.unrealsoftware.de/dev.php
1× editiert, zuletzt 15.05.21 15:14:18

alt Re: Ideas For UnrealSoftware Site

ohaz
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user Hajt hat geschrieben
HTTP will be faster, less stressful for server.
Servers really don't care about the stress of HTTPS anymore. It was a bit of a problem 26 years ago. It isn't anymore. Same goes for speed.

alt Re: Ideas For UnrealSoftware Site

Mami Tomoe
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Quote >


Consider listing the user modes somewhere, a way for us to convert the ID to text more easily.

alt Re: Ideas For UnrealSoftware Site

DC
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Somewhere is here.
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switch ($mode){
		case 0:return '<span style="color:#999">User</span>'; break;
		case 1:return '<span style="color:#955">Idiot</span>'; break;
		case 50:return '<span style="color:#999">Super User</span>'; break;
		case 51:return '<span style="color:#760">Gold User</span>'; break;
		case 52:return '<span style="color:#097">Supporter</span>'; break;
		case 53:return '<span style="color:#7D134B">Security Supporter</span>'; break;
		case 54:return '<span style="color:#E92">Reviewer</span>'; break;
		case 99:return '<span style="color:#070">Moderator</span>'; break;
		case 100:return '<span style="color:#090">Admin</span>'; break;
		case -97:return '<span style="color:#A00">GAME BANNED</span>'; break;
		case -98:return '<span style="color:#A00">COMMUNITY BANNED</span>'; break;
		case -99:return '<span style="color:#A00">BANNED</span>'; break;
		case -100:return '<span style="color:#A00">'.l('NICHT AKTIVIERT','NOT ACTIVATED').'</span>'; break;
	}

alt Re: Ideas For UnrealSoftware Site

Hador
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user Mami Tomoe hat geschrieben
@user DC: Gold User? Supporter? Hah, what are those?


You get to unlock those as part of the 10th us anniversary tote bag every active user gets - you get to unlock all kinds of cool stuff like the red and blue colour schemes, an extended range of forum emoticons and access to experimental Stranded III builds. 5/7 would recommend

alt Re: Ideas For UnrealSoftware Site

DC
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@user Mami Tomoe: Not all of these are in use. They currently have no meaning.

Currently all negative modes mean "banned" / "no access". Therefore "idiot" can't be negative. Of course I could change that logic but there's no real reason to do so.

alt Re: Ideas For UnrealSoftware Site

Mami Tomoe
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I've recently stumbled across the user user JamppaCK which has an animated avatar (GIF).
That made me realise that GIFs were supported a few years ago, why were they removed? And is it planned to ever allow APNG or GIF avatars?


EDIT:
Also, I'd like to be able to request "days since registration" using the Unreal Software API.
The result would be a CSV of two values.
days,approximate


Example:
57,0
2× editiert, zuletzt 20.06.21 19:18:14

alt Re: Ideas For UnrealSoftware Site

Hador
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user Mami Tomoe hat geschrieben
I've recently stumbled across the user user JamppaCK which has an animated avatar (GIF).
That made me realise that GIFs were supported a few years ago, why were they removed? And is it planned to ever allow APNG or GIF avatars?



That was a bit of a discussion once, quite well summed up here: thread us No Animated Avatars

alt Re: Ideas For UnrealSoftware Site

YuriNikolai
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This is quite a small suggestion, but on the login page's phishing warning, the screenshot still shows an http link to the unrealsoftware website instead of https. Maybe now that the website defaults to https that could be updated, since that screen is telling inexperienced users what to look for?

alt Re: Ideas For UnrealSoftware Site

Mami Tomoe
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https://unrealsoftware.de/users.php?raw&s=STARTOFFSET&c=COUNT
Setting COUNT to 0 should display all users by default, currently it displays none (literally 0).

alt Re: Ideas For UnrealSoftware Site

DC
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@user Mami Tomoe: I don't really like that behavior because requesting all users causes heavy load on the server and therefore definitely shouldn't be the "default" behavior.

Just insert a super high number for
c
and everything is fine.

alt Re: Ideas For UnrealSoftware Site

Starkkz
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@user DC: Can you make the forum collect in-game data? For example, when a player logs in-game with his U.S.G.N. account have his in-game IP recorded on the account. And maybe, also the steam id.
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