M4a1 with the assumed silencer has the same voice as in cs 1.6. Glock that had the same voice as in cs 1.6. Make music on the menu. Change the appearance of menus, windows. That each weapon has different dziwięk reload. The ability to quickly shoot for example: the glock, usp, as in CS1.6 Another sound assumptions when the M4A1 silencer and another at USP. Add another type of cross dating who, during a long shooting will increase.
How can you not what is written, then I'm sorry my language is bad english
It sucks, that its always in mini-screen, can you please set this off, and make the game in fullscreen?
I know, for fullscreen you must just open the cs2d-launcher and set "windowmode" on "fullscreen", but im too lazy to do this
always...
It sucks, that its always in mini-screen, can you please set this off, and make the game in fullscreen?
I know, for fullscreen you must just open the cs2d-launcher and set "windowmode" on "fullscreen", but im too lazy to do this
always...
CS2D 0.1.2.0 Pre-Release for Testing has written
Checkbox in graphics options menu to switch to window/full-screen
what i really want for the next version is to change option for tiles, like to change the size of tiles in a tileset, change speedmod when your running on the tile etc..
my idea is: WinLock system, this is prevent cheaters from minimizing cs2d, and if he/she can minimize cs2d, cs2d close itself or showing EXEPTION_ACCESS_VIOLATION Undo/Redo system just another people said Scriptable weapon(like CarnageContest) Spawn with x weapons when spawn(not with lua)
i think this is enough! hehehe
WinLock? Well you can open other applications without minimizing...
and if he/she can minimize cs2d, cs2d close itself or showing EXEPTION_ACCESS_VIOLATION
this idea i take from PointBlank Indonesia where we can't press WinKey and ALT+Tab to desktop
@ Apache uwu: that's right, the cs2d is can't to minimized, not the other application. so if his minimize cs2d(or clicking something from desktop and make him quit from cs2d,
Yeah I understand. But that's still bs, what if I want to start some music or do something else on my computer? Cs2d is usually not my #1 thing while I'm playing it...
@ Apache uwu: ooww, i was thinking this is bad idea, but this is preventing cheaters from windowing cs2d. so my suggestion is start music before playing cs2d hehe
1.We could build rocket turret, laser turret or other turrets; 2.NPC Soldier - we could change his weapons (he always had MP5, i want M4A1, i want to die. ) 3.And speaking microphone, how in Counter-Strike or Half-Life. And allow bad words (joke) 4.Oh, yes, about HL, you should make HL weapons for CS2D likes Magnum 357, Pulse Rifle, Tau Cannon, Egon Gun and other.
@ Apache uwu: that's right, but maybe this idea only prevent cheaters only(not hacker), with this idea, maybe hacker will can't hack 25% of it. and cheaters maybe can't cheat 43% of it
@ MikuAuahDark: Or cause 100x threads on why they get these errors...with the current cheat detection DC & other mods have had to deal with a few threads already (changing system clock, ping issues causing speed hack, and other stuff)...
What if your mouse is moving irregularly-like snapping? Potentially that could trigger the cheat detection. Since focus-off seems to happen a lot - if they accidentally click off screen.
my another idea is: Weapon: RPD Fixed bugs New skin of zombie(terror zombie, l33t zombie, artic zombie, etc) Trigger_Shot(not Trigger_Hit), when you shot on that position, that will trigger something(at trigger tab) New object(not building). computer, tv, etc New buildings(not object). controlabe turrets(not with lua), etc Gen_Time. creating time(day and night) also it's start from daylight to night or else(this entity is best at CS2D 0.1.2.0 Pre-release) Info_Notime. not creating daylight system(Gen_Time) in x|y Improved Func_Message. for all, t, ct, spectator, vip, or who trigger it. saycommand system(not !bring, etc) if in message detected ping(player/id), ping(player/id) will changed to current player/id ping if that player/id is exists. else, will keep return ping(player/id), and another command image for not movable objects(streetlamp, toilet, sink) Lua, parse new parameter, id(who trigger it) command flashlight new argument, player command attack and attack2, new argument, player
that's for this time
Add changeable shadowmaps and blendmaps in the editor
So that everyone can make their own shadowmap and so the diversity of maps is bigger. Also to make it possible to use shadow/blendmaps other than the standard ones. Not every map needs grass/dirt blend. Maybe they need something else instead.
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Should be on the screen of the tileset and should be likelywise.