it all went well but one little problem
i become soldier matter which one i clik
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----------------------------------------- -- Class Fight Script Made By -- ------------ Hunter162 --------------- ----------------------------------------- if sample==nil then sample={} end sample.classes={} -- INITIAL SETUP function initArray(m) 	local array = {} 	for i = 1, m do 		array[i]=0 	end 	return array end sample.classes.class=initArray(32) function sample.classes.classmenu(id) menu(id,"Class Menu,Soldier|Machinegun,Defender|Shield,Pyro|Flamethrower,Spy|Stealth,Enginer|Wrench,Equipment Master|All Equipments") end -- TEAM -> CLASS addhook("team","sample.classes.team") function sample.classes.team(id,team) 	if (team>0) then 		sample.classes.classmenu(id) 	end end -- SERVERACTION addhook("serveraction","sample.classes.serveraction") function sample.classes.serveraction(id) menu(id,"Select your class,Soldier,Defender,Pyro,Spy,Enginer,Equipment Master") end -- CLASS SELECTION addhook("menu","sample.classes.menu") function sample.classes.menu(id,menu,sel) if (menu=="Select your Class") then sample.classes.class[id]=sel if (player(id,"health")>0) then parse("killplayer "..id) end end end -- SPAWN addhook("spawn","sample.classes.spawn") function sample.classes.spawn(id) 	-- Soldier 	if (sample.classes.class[id]<=1) then parse ("setmaxhealth "..id.." 250") parse ("speedmod "..id.." 1") parse ("setarmor "..id.." 100") return "40,81,76,5,85"; end -- Defender 	if (scriptclassmenu[id]==2) then parse ("speedmod "..id.." 1") parse ("setmaxhealth "..id.." 100") return "41,83,3,85"; end -- Pyro 	if (scriptclassmenu[id]==3) then parse ("speedmod "..id.." 1") parse ("setmaxhealth "..id.." 100") return "46,4,69,82,73"; end -- Spy 	if (scriptclassmenu[id]==4) then parse ("speedmod "..id.." 100") parse ("setmaxhealth "..id.." 100") return "45,84,6,69,77,87"; end -- Enginer 	if (scriptclassmenu[id]==5) then parse("setmaxhealth "..id.." 250") parse("setarmor "..id.." 250") parse("speedmod "..id.." 40") return "74,10,11,5"; end -- Equipment Master 	if (scriptclassmenu[id]==6) then parse ("speedmod "..id.." 1") parse ("setmaxhealth "..id.." 100") return "88,69,85,78,51,52,53,54,55,56,58,59,72,73,75,76,77,86,87"; 	end end -- NO BUYING addhook("buy","sample.classes.buy") function sample.classes.buy() 	return 1 end -- NO COLLECTING addhook("walkover","sample.classes.walkover") function sample.classes.walkover(id,iid,type) 	if (type>=61 and type<=68) then 		return 0 	end 	return 1 end -- NO DROPPING addhook("drop","sample.classes.drop") function sample.classes.drop() 	return 1 end -- NO DEAD DROPPING addhook("die","sample.classes.die") function sample.classes.die() 	return 1 end
edited 3×, last 07.02.11 12:27:40 pm