Forum
![>](img/i_next.png)
![>](img/icons/cs2d.png)
![>](img/i_next.png)
![>](img/i_next.png)
Votekick exploit multiple clients
4 Antworten![Zum Anfang](img/i_first.png)
![Vorherige](img/i_prev.png)
![Nächste](img/i_next.png)
![Zum Anfang](img/i_last.png)
![thread](img/i_forum.png)
![cs2d](img/icons/cs2d.png)
![cs2d cmd](img/i_codehelp.png)
![user](img/i_friend.png)
![cs2d cmd](img/i_codehelp.png)
Also if there are more players on the server you need way more clients than just 2. Depending on
![cs2d cmd](img/i_codehelp.png)
Is it still an urgent problem? If yes I could try to disallow launching CS2D more than 1 time but I would prefer not to do that because launching it multiple times is useful for testing Lua scripts and some other legit things. I don't want to add artificial limits just because there are a few idiots messing around.
![Zum Anfang](img/i_first.png)
![Vorherige](img/i_prev.png)
![Nächste](img/i_next.png)
![Zum Anfang](img/i_last.png)