that's the copy/past of the text I wrote on pcs, I would add that a "mix" is simply a competitive match usually 5v5 with a defined number of rounds.
also the "sub system" is when someone leave the mix, he ask for a substitute, that's what sub mean.
the main goal of the script is about gaining time;
by continuing playing in public until the mix is ready, and then being rerouted to play the mix and also by letting the script make automatics and fair teams.
The script operation have to be easy with a graphic interface.
A player will be able propose a mix with differents parametters (map, number of rounds etc .. ) and others will be able to register for the differents mixs.
Once a mix got his required nomber of players, all the registered are rerouted and the mix can begin.
Teams are made on a new rank system certainly based (still not implemented) on domages/rounds/number of rounds played.
At the end of the mix the script save usefull data for ranks.
That's suppose an huge project, with data exchange from the differents pcs plateform (mix serv, public, cs2d.net) so, for the moment we are focused on having this script working only on the mix server.
What have been done so far :
-Create a mix
-Register for a mix
-List of Mixs
-Make teams based on ranks
-Graphic interface
-ChooseSide round (test needed)
-Knife round
-Switch teams (test needed)
What have to be done :
-the sub system
-create rank system
-ugrade menu - create mix - map
I am working alone for the moment on the project, so if you are interrested please I need your help.
I mainly need coders (meeting on ts is possible)
but also testers, and a server.
here is the project :
https://github.com/edwinmrtn/pcs_mixmatch/