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English Kidnap Mod

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Poll Poll

You want it sooner without map or later even with map?

Only registered users are allowed to vote
Sooner!
19.40% (39)
With map!
73.13% (147)
NEVER, bother off!!!
7.46% (15)
201 votes cast

old Poll Kidnap Mod

HudaJan
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Hello... I'm a beginer "editor" of stranded. I've made several new items, which are usable in random map. I'm also working on one map with the story and with many scripts ;-). Question is if you want the mod now or... actually, read it in Poll... And I want you to watch powerpoint slideshow, which I've made(it descript the mod and there is a lot of screenshots...), and tell me what do you think...ok?
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The slideshow:
http://www.sendspace.com/file/or5snj
Thanks for attention and please vote
edited 1×, last 18.12.07 11:14:18 pm

Admin/mod comment

I felt free to rename this thread from "A new mod" to the actual title /EwokChieftain

old Re: Kidnap Mod

Brandon
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Then, can you put mining skills in the character menu?

(I don't known what a mod is..... actually.)

old Re: Kidnap Mod

bizzl
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Need, another mod
why don't you just help satis with his mod, or contribute to S2Ext (not english yet, but I'm working on that problem)?

Brandon has written
(I don't known what a mod is..... actually.)

a mod is a game modification. It either extends the game (like S2Ext or New World) or even change it's theme completely (like Asos)

old Re: Kidnap Mod

NP_Beta
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i can say you one thing: this ideas and the making is great. you should do another one. yeah, but flying lizard need some people like you. [ot]and now to you brandon: making two threads and now this post. if you really want to help him, send him a pn. omg, making two threads at the same day, the same hour. you've got the both ideas and don't know how to write the second in the first one, huh? .[/ot]

maybe a little bit hard, but true

old Re: Kidnap Mod

HudaJan
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to bizzl: I'd like to help, but I realy can speak germany even not a word. Tell him to send me pm, and we can make a deal:-)
spf357: so you suggest me not tu publicate it but keep it for complex big project?

But there is a thing. Otherwise I know very well principle of the scripts and I'm quick to learn, but I can't ever compare with programmer like flying lizard... Cause I started with writting scripts about two weeks ago...
edited 2×, last 19.12.07 05:55:38 pm

old Re: Kidnap Mod

HudaJan
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Ok, finished. It'll be with map... It'll be done next year:-)

old Re: Kidnap Mod

NP_Beta
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no, ypu should public it. and, yea, really gret doubblepost. i sent that to a mod. [ironic]oh jeah, i just ignore the doublepost-warning ts[/ironic]
edited 1×, last 21.12.07 05:08:29 pm

old Re: Kidnap Mod

NP_Beta
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omg, that is the second doublepost at one day? you can edit the post with "editieren".

old Re: Kidnap Mod

HudaJan
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jeru has written
and yeah you have super strenght that you can destroy anything that you punch

Anything? Look forward to lightsaber
(1000 dmg)

old sorry den

jeru
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sorry for the double post spf357 and yeah i didnt see the light saber sorry when will you finish it anyway

old Re: Kidnap Mod

sierra117
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could u post a file of what uve done so far so we can look for bugs and suggest what would go well with what you have in the mod

ps i just had to make poll even lol no seriosly it will be good either way

old Re: Kidnap Mod

Soma Cruz
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I like maps and stories,so I want a new mod with map!



HudaJan has written
jeru has written
and yeah you have super strenght that you can destroy anything that you punch

Anything? Look forward to lightsaber
(1000 dmg)


LOL...A red one or a blue one?

*slash*

old Re: Kidnap Mod

HudaJan
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Hello again.
This thread was quite fos a long time... I'm sorry. I realy didn't have time for it But some time ago I found out that I really like creating things I finaly learned how to create units, cause I went through some tutorials in 3D modeling. So to the point:
You can look forward for:

Motorbike
Primitive car(I't is cart used in Flinstones )
scarry Witch
my very favorited Mafioso!
And motorway roadeith leads strigt or 90ºturn

I'm now working on Magic wand and on sea-maid(I've just done the model, it looks great )
And now to the questions:
jeru has written
sorry for the double post spf357 and yeah i didnt see the light saber sorry when will you finish it anyway

I really don§t know. It's about how mauch more ideas I'll have
sierra117 has written
could u post a file of what uve done so far so we can look for bugs and suggest what would go well with what you have in the mod

I don't thing so, cause in the voting, they voted through that final version will be with map
Soma Cruz has written
LOL...A red one or a blue one? roll eyes

Of course blue one But if you want red, just write

Edit: The Sea-maid is completed
and I've just finished the turret. As soon as I found time, I'll upload some screenshots
edited 2×, last 01.03.08 05:20:51 pm

old Re: Kidnap Mod

EwokChieftain
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It's all properly done, the motor cycle and the mafioso even look very good. Although I'm sceptical about the polygons of the bike.
But as far as I see, the mod has the same problem as the German "Extension Mod": It's just a pile of new stuff that does not quite fit together. Or are you making some extraordinary campaign that combines all those things that come from different settings?

"Where shall we three meet again, in thunder, lightning or in rain?" - "Upon the motorway, where the Garcomo Mafia battles with Flintstone family" - "Ha, you told me, fool! Now I can fulfill my evil plan! I'm not really a witch, I'm Tarantula the psychotic mermaid! *unmask* When I left you, I was but the learner. Now I am the master! *lightsaberdraw*

You see what I mean?

old Re: Kidnap Mod

Guest

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I greatly look forward to the completion of this mod
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