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CS2D General Five Nights At Freddy's PlanningFive Nights At Freddy's Planning
19 replies 1
And how is the camera going to work?
Here
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-- Five nights at freddy's --
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-- Variables
Animatronics = true
Chica.= true
Foxy = true
Freddy = true
Bonnie = true
GoldenFreddy = true
Cameras = trur
CameraTablet = true
-- Cam Server
So addhook server action and title camera tablet i didnt continiu it because om using my phone so maby we can do this 3 just helping each other
edited 1×, last 06.11.14 07:35:57 am
5 nights at freddys is a fucking scary game. that bear face comes on my screen i'll be dead.
FNaF lua can replicate the Slenderman lua as the slenderman move closer and close just that at a fixed time.
So we have to make 4 'Slenderman(s)' in the FNaF lua and put them to move at certain time.
Slenderman 1(Bonnie):
Start at Stage --> Back Stage --> etc
Slenderman 2(Chica):
Start at Stage --> Dining room --> etc
Slenderman 3(Freddy):
Start at Stage --> [After a set of time(Night 3)]Dining room --> etc
Slenderman 4(Foxy):
Start at Pirate Cove[Closed] -->Pirate Cove[Curtain Open]--> Pirate Cover[Outside] --> Hallway
-Golden Freddy will remain as easter egg like the gmod version.[Or become the greatest anti-camper...hehe...]
-The monitor will be at the front of the office[Similer to California Jail CCTV monitor] and will switch the camera to camera ??? via menu F(2) which can only be controlled by standing in front of the small inanimate tablet on the table.
-Killed players will remain DEAD until next night [By surviving a night:Fixed time(7 min per night?)in a total of (35)mins per gameplay.
-If all players dead count as Draw/CT win/T win like in Slenderman lua.
Map:
Shouldn't be too hard to make....right?
Jumpscares:
Like the gmod version:Jumpscare.gif fills the screen if reaches Office.Players who bumped into one of the animatronic will be harmed by 5(?)dmg per second until they move away.[Again,like slenderman]
Popularity:
Majority of people would like to play horror game due to their curiosity and the spirit of competitive will keep the server running.
Gameplay:
-Equal to the Gmod version,players are able to roam the map or stay in The Office[Spawn Point].
-Knife dmg turned to perm 0 so no killing will occur between players.
-The corridor will be too dark to see w/o light and they can spotted the animatronic via the lights[F3] in zombie plague or a cheater:nightvision.
-Door can be activated via the button at each side of The Office.Similer to common function of doors in Prison Maps
or
Door can be activated by pressing F2 in front of a button.[Thus triggering the set timer until cooldown]
-Successful in closing the door will let the animatronic to linger in front the door for a fixed time.[Can be spotted by flashing light through the door].
-Unsuccessful in closing the door in a fixed time will result in jumpscare and death of the players inside The Office.Bonnie and Chica WON'T wait and jam the door,they will just kill you ON THE SPOT if you are slow,Freddy included.
-[Players who is idle/camping for a while will get a warning then get a visit and instant kill from Golden Freddy *blink* *blink*,subject to be changed if scripter too lazy]
-Power will be infinite as making the power limited is out of reach in this game.
-Players can change camera in front of The Office by press F(2) in front of the tablet located on the table.
-Camera view will be taken from original game.[Based on animatronic's location]
-Static replaced by black screen until player change to another camera.
-Foxy camera view will be taken from the Original game.Phase will be in fixed time whether or not your viewing him.
-Closing the door on Foxy will result in banging sound.
-Since door's will have INFINITE power,a cooldown timer will be replacing it.
-Closing the door too long will result in cooldown and making the occupant of The Office rather vulnerable.
[Subject to be changed:Everything!]
Position needed:
-Scripter [If required will send a list of what triggers what as I am poorly bad in this job.]
-Map Editor [With the help of Wiki,it shouldn't be hard alongside with the other tiles from the community.It shouldn't be TOO perfect if you just can't find the resource]
-Testing Player [This should be easy to find.]
-Graphic Designer [Nothing is perfect so just do your best,the animatronic will be larger than the player by 1:(2.5)?,I will send the required list of graphic if needed.]
-Resource jockey [Help by sending the required gif/sound file if the scripter needs it.]
Seriously.
Now we need:
The Script Coder:[If needed a list of what-to-do,pm me]
The Map Designer:[Which work has been simplified by the original game itself:THE MAP,FNaF Parody:Five Nights at Fuckboy's can help]
The Graphic Maker:[The 5 animatronic from top bird eye view,pass the graphic to script coder so he can replace the "slenderman" with the respective animatronic]
Game Testers:[Slap a That Was Easy sticker on here]
The Resource Jockey:[Acquire the needed graphic from the original game(If he/she has it on his/her computer)or search the web.]
edited 2×, last 05.08.17 02:13:43 pm
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