this is the basic Information


any one want help with lua or with gfx or with sfx or with maps just tell me with this thread (the script is so hard not easy so i need your help)

edited 2×, last 09.01.10 11:11:38 pm
addhook("parse","sc.parse") function rbow.parse(cmd) local parses = string.split(cmd) local cm = tostring(parses[1]) local id = tonumber(parses[2]) if (cm=="sc_give_lvl") then local cm2 = tonumber(parses[3]) if (id ~= nil and cm2 ~= nil) then sc2d.level[id]=sc2d.level[id]+cm2 msg2(id,"©000255000Admin Give you "..cm2.." Level!@C") print(cm.." "..id.." "..cm2) level(id) return 1 else print("©255000000 You Forgot id or amount of level!") return 1 end end if (cm=="sc_give_exp") then local cm2 = tonumber(parses[3]) if (id ~= nil and cm2 ~= nil) then sc2d.exp[id]=sc2d.exp[id]+cm2 msg2(id,"©000255000Admin Give you "..cm2.." Exp!@C") print(cm.." "..id.." "..cm2) level(id) return 1 else print("©255000000 You Forgot id or amount of Exp!") return 1 end end return 0 end
parse('mp_building_Health "Wall III" 5000') parse('mp_building_Health "Turret" 3000') parse('mp_building_Health "Dual Turret" 5000') parse('mp_building_Health "Triple Turret" 7500') parse('mp_building_Health "Dispenser" 999999999') parse('mp_turretdamage 10') parse('mp_killteambuildings 0') parse('mp_dispenser_health 20')