edited 1×, last 04.12.09 04:36:14 pm
Forum
CS2D General Zombie Plague (1.1b) Released! + 1.15b UpdatePoll
What Improvements Should Have Zombie Plague In Next Version?
Only registered users are allowed to vote
Zombie Plague 1.1b Already Perfect! | 44.44% (28) | |
Gameplay - More Work On Zombie Script System. | 33.33% (21) | |
Maps, Skins - Better Grapchics. | 11.11% (7) | |
Configuration - More Customizable Features. | 7.94% (5) | |
Other - General, Small Features Improvements. | 3.17% (2) |
63 votes cast
KIRA_DNUSER has written
flashbang can kill zombies with flash
Indeed
What you mean easter egg?
edited
find a lua error :
Sys/lua/zombieplague/zp_func_m.lua:393: attempt to concatenate field '?' (a nill value)
it happens when i press button next in zombie class changing
Can you show your zp_classes.cfg file? You added classes, otherwise there wont be other page
Post you classes file in spoiler:
I note that zombie damage suppose to be 0 - 50, not 0 - 100.
edited 1×, last 04.12.09 04:41:38 pm
and about damage i know
Damage between 1 - 50
I will show how to fix it.
zp_values.lua - open this file.
Change this line (104 line) :
1
zp_min_class = {1,-15,0,[b]1[/b],0}
1
zp_min_class = {1,-15,0,[b]0[/b],0}
I bold my mistake.
Check this:
Also you have to use Zombie Plague debuging features.
* parameter too high - it means it's wrong.
http://img510.imageshack.us/img510/4724/72672970.png
It makes empty class values and menu can't find it = error. (Just in this case)
Just do as I said, It will fix it
I could give you files with bug fixes.
and i dunno have this
file from sys/logs
Your log says that everything fine too.
Oh, you are using other lua script.
Please try without it.
I will check what could happen to you.
i try without it
no changes
It's a bit to mess for chat in tread.
I will help to solve this.
There are many friends who tested it and it's worked.
You can set health for zombies in config.
Read this:
Zombie Plague 1.1b has written
= Customizable Zombie Classes Feature =
Note: You can configurate this feature in "sys/lua/zombieplague/zp_classes.cfg" file.
Ability to remove & add zombie classses.
8 zombie classes as default.
Classes configuration have 6 states.
= #addclass - Class add mark.
= 1st state [Name] - Zombie class name.
= 2nd state [Health] - Zombie health.
= 3rd state [Speed] - Zombie speed.
= 4th state [Knock] - Zombie knockback.
= 5th state [Dmg] - Zombie damage.
= 6th state [Item] - Zombie item ID.
Example Of Class Adding:
Note: You can configurate this feature in "sys/lua/zombieplague/zp_classes.cfg" file.
Ability to remove & add zombie classses.
8 zombie classes as default.
Classes configuration have 6 states.
= #addclass - Class add mark.
= 1st state [Name] - Zombie class name.
= 2nd state [Health] - Zombie health.
= 3rd state [Speed] - Zombie speed.
= 4th state [Knock] - Zombie knockback.
= 5th state [Dmg] - Zombie damage.
= 6th state [Item] - Zombie item ID.
Example Of Class Adding:
1
#addclass : Invisible Zombie : 1125 : 3 : 3 : 50 : 84
when you play with zombies BOTS you be survive and run to escape and the zombies kill you even when you change to zombies they still run throw you and attack you .
by the way NICE JOB MAN !!
memo has written
Thanks, that's not ZP script bug, but CS2D bug.
Probably DC will fix bots AI Bug.
I will fix them on update which I should release on Chrismas.